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Advanced Stereo Workflows in NUKE: Disparity

Course Summary

In this series of lessons we'll learn a technique to convert a Depth pass from a 3D application into a Disparity map to take advantage of NUKE's advanced Stereo tools. Software required: NUKE 6.0 and up for project files.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 30s

    —Introduction and Project Overview 1m 30s
    Advanced Stereo Workflows in NUKE: Disparity
    - 1h 7m

    —Understanding What a Disparity Map Is and How It Is Generated 8m 32s
    —3D Depth into Disparity: Invert Depth into Correct Space 9m 7s
    —3D Depth into Disparity: Offset Zero Parallax 8m 19s
    —3D Depth into Disparity: Multiplier into Pixels 7m 58s
    —3D Depth into Disparity: Shuffle into Proper Channels 6m 3s
    —Using Reconverge with Disparity for Powerful Stereo Editing 7m 19s
    —Using Disparity to Automatically Copy Left and Right Transforms 4m 53s
    —Dealing with a Complex Transform and Wrong Offsets 4m 29s
    —Creating an Expression to Update Our Depth Based on Position 10m 55s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

Related Posts:

Nuke

 

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