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Introduction to Channels in NUKE

Course Summary

In this series of lessons, we'll learn how to use the Channel system of NUKE. Software required: NUKE.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 19s

    —Introduction and Project Overview 1m 19s
    Introduction to Channels in NUKE
    - 55m 3s

    —Overview of How the RRG Channels Work in NUKE 6m 49s
    —Alpha Channel and Copying Channels 9m 11s
    —Adding and Viewing New Channels 7m 13s
    —Color Correcting with Channels in NUKE 8m 3s
    —Combining Render Passes into Channels: Copy Node 6m 6s
    —Combining Render Passes into Channels: Shuffle Copy Node 11m 5s
    —Writing a Clean Multi-channel EXR File 6m 33s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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