This Maya tutorial will cover how to generate fluid simulations from scratch and all of the key attributes in the fluid shape node. A few things that we will learn include dynamic simulation settings, adjusting temperature and fuel, converting the fluid simulation into geometry, and working with the shading attributes to name a few. This tutorial is perfect for beginning artist who are new to Maya and Fluids as well as seasoned Maya artists looking for an explanation of what a particular attribute does. This tutorial is an introductory look at Fluid Containers both 2D and 3D in Maya. Fluids in Maya is part of the Unlimited toolset and has the ability to create some amazing simulations that are extremely hard to achieve with particle simulations alone. This tutorial will explore the different attributes in the Fluid Shape node as well as the workflow when creating fluid simulations. The goal is to help you gain a level of comfort with Maya Fluids so you will be prepared for the advanced fluids tutorial. We also hope you will gain the confidence to experiment on our own and learn how to create your very own simulations in Maya. Software required: Maya 2010 and higher.