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Introduction to Particle Flow in 3ds Max

Course Summary

In this 3ds Max tutorial, we will take an introductory look at particle flow to create custom particle systems. Software required: 3ds Max 2012.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 4s

    —Introduction and Project Overview 1m 4s
    Introduction to Particle Flow in 3ds Max
    - 1h 43m

    —Creating Smoke Using Particle Flow 10m 10s
    —Modifying the Smoke Particles System 10m 32s
    —Creating a Smoke Material 13m 15s
    —Creating Fire Using Particle Flow 10m 3s
    —Creating a Fire Material 11m 27s
    —Explosion Setup 9m 37s
    —Creating the Explosion Particle System 8m 43s
    —Modifying the Explosion Particle System 7m 0s
    —Spawning New Particles from Existing Particles 12m 42s
    —Finishing up Our Explosion 10m 3s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

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