Introduction to Animation in MODO

Pluralsight
Course Summary
In this set of MODO animation tutorials, we will learn the intuitive and fun animation tools of MODO.
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Course Description
In this set of MODO animation tutorials, we will learn the intuitive and fun animation tools of MODO. We'll begin by exploring the animation interface followed by learning about animation preferences, settings, and how to create key frames. In addition, we'll learn how animations can be modified from MODO's Timeline, Graph Editor, and Dope Sheet. Along the way, we'll also learn how to edit animations on a motion path, animate a camera to follow a path, and how to save poses and actions for our animations. By the end, you'll be equipped with an understanding of some really useful tools and features you'll need to animate inside of MODO. For an additional learning resource, download your free copy of our Key Animation Terms Reference Guide and PDF so you can get comfortable with important 3D animation terminology.
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Course Syllabus
Introduction and Project Overview- 1m 2s
—Introduction and Project Overview 1m 2sIntroduction to Animation in MODO- 2h 19m
—An Overview of the Animation Interface 11m 30s
—Animation Preferences and Settings 10m 43s
—Creating Keyframes 12m 12s
—Editing Keys in the Graph Editor 8m 56s
—Additional Graph Editor Tools for Keyframe Editing 11m 20s
—Modifying Curves in the Graph Editor 16m 17s
—Using Shadow Curves in the Graph Editor 4m 36s
—Viewing and Editing Keyframes in the Dope Sheet 10m 11s
—Channel Haul 9m 24s
—Creating and Setting Keyframes on Key Sets 5m 11s
—Actors, Actions, and Poses 10m 35s
—Editing Animations with a Motion Path 5m 40s
—Scrubbing Animations with the Time Tool 4m 40s
—Animating a Camera to Follow a Path 12m 2s
—Previewing Animation 6m 26s