Integrating 3D Renders into 2D Art in Photoshop

Pluralsight
Course Summary
In this series of tutorials we will be discussing how to integrate our 3D into a 2D environment to create a complete illustration in Photoshop.
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Course Description
In this series of tutorials we will be discussing how to integrate our 3D into a 2D environment to create a complete illustration in Photoshop. We will be discussing techniques that will allow integration of 3D renders into a 2D environment. We will also be discussing composition and how to set up a strong illustration. This course will be covering balance, flow, rhythm, and many other techniques that will help us build a solid and balanced piece. Continuing on, we will be discussing layer techniques and how we can use them to support our designs and illustration. Finally, we will cover additional painting and blending techniques to solidify our work.
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Course Syllabus
Introduction and Project Overview- 1m 5s
—Introduction and Project Overview 1m 5sIntegrating 3D Renders into 2D Art in Photoshop- 3h 12m
—Composition: What Is It and How Does It Work? 5m 47s
—Setting up Our Workspace 4m 25s
—Setting up Our Initial Composition 12m 55s
—Setting up Our Renders for Composite Placement 4m 22s
—Combining Our Renders for Balance 12m 2s
—Using a Non-destructive Workflow to Put Things Together 10m 35s
—Framing Our Work 5m 26s
—Creating Atmosphere 10m 22s
—Airbrushing Our Project and Using a Clipping Mask 8m 50s
—Using Photos to Enhance Our Work 15m 18s
—Painting the Eyes 9m 11s
—Rendering the Worms 4m 36s
—Continuing to Work on the Worm 10m 53s
—Adding Additional Pieces to Our Composition for Balance 8m 48s
—Adding Color to Our Scene Using the Kuler Tool 12m 41s
—Warming up Our Scene with Initial Color 9m 49s
—Using Adjustments to Check Our Composition 13m 17s
—Making Adjustments to Our Character Design 9m 2s
—Using Filters to Adjust and Enhance Our Characters 9m 2s
—Bringing Our Project to Completion 8m 19s
—Making Additional Changes to Our Project After Reviews 6m 54s