Introduction to Animation in Maya 2013
Pluralsight
Course Summary
In this Maya animation tutorial we will learn about the intuitive and fun animation tools of Maya. Software required: Autodesk Maya 2013.
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Course Description
In this Maya animation tutorial we will learn about the intuitive and fun animation tools of Maya. We'll learn everything from how to set up animation preferences and create key frames, to learning how animation can be modified from Maya's Timeline and Graph Editor. We'll learn how to animate objects along a path, how to work non-linearly and non-destructively with the help of the Trax Editor and animation layers. We'll learn how to animate with constraints and even cover helpful tips on how to improve your productivity. Software required: Autodesk Maya 2013.
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Course Syllabus
Introduction and Project Overview- 0m 58s
—Introduction and Project Overview 0m 58sIntroduction to Animation in Maya 2013- 4h 20m
—Understanding Maya's Timeline 8m 42s
—Exploring Maya's Animation Preferences 10m 48s
—A Look at Maya's Time Slider Preferences 9m 22s
—Various Ways to Set Keyframes in Maya 6m 39s
—A Closer Look at Maya's Set Key Tool 9m 24s
—Speeding up the Keyframing Process with Auto Key 3m 46s
—Adding Moving Holds in Maya 4m 12s
—Manipulating Keyframes on the Time Slider 6m 45s
—Working with Key Ticks / Copying and Pasting Keys on the Time Slider 9m 13s
—The Dope Sheet 13m 15s
—Delving in the Graph Editor 14m 14s
—Reversing Animation with the Scale Keys Tool 5m 14s
—Transferring Animation in Maya 7m 9s
—The Various Interpolation Types of Function Curves 10m 36s
—Fine-tuning Animation with Tangent Handles 4m 11s
—Breaking Tangents 5m 4s
—Moving Holds and Weighted Tangents 5m 6s
—Working with Buffer Curves 7m 35s
—Adding Keyframes Without Destroying Continuity 5m 16s
—Breakdown Keys 5m 38s
—Cycling Animation in Maya 4m 56s
—Baking Cycled Animations 3m 26s
—Optimizing Animation Data 5m 37s
—Exploring the Graph Editor Toolbar 11m 33s
—Ghosting Animation Sequences 6m 8s
—Editable Motion Trails 2m 28s
—Animating Objects Along a Path 7m 46s
—Baking Animations in Maya 3m 33s
—Animating with Constraints 3m 43s
—Animation Layers 5m 34s
—Managing Keyframes with Character Sets 5m 58s
—Generating Animation Clips via the Trax Editor 7m 27s
—Blending Animation Clips 7m 28s
—Editing Referenced Animations 4m 30s
—Turntables Made Easy 6m 40s
—The Animation Node 4m 38s
—Understanding Euler and Quaternion Rotations 9m 29s
—Previewing Animations in Real-time with Playblasts 6m 59s