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Introduction to Key Frame Animation in Toon Boom Harmony

Course Summary

We'll begin this Toon Boom tutorial by discussing what a key frame is and how we can set one in the timeline view in Toon Boom Harmony. Software required: Toon Boom Harmony.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 3s

    —Introduction and Project Overview 1m 3s
    Introduction to Key Frame Animation in Toon Boom Harmony
    - 1h 15m

    —How to Set a Key Frame in the Timeline View 7m 25s
    —Using the Data View with Key Frames 6m 26s
    —Setting Pivot Points and Setting Hierarchies for Key Frame Animation 6m 43s
    —Using Symbols and Drawing Substitutions with Key Frame Animation 7m 55s
    —Using Pegs for Key Frame Animation 11m 2s
    —Key Frame Animation Using Inverse Kinematics 10m 20s
    —Copying and Pasting Key Frames 15m 6s
    —Finishing Our Viking Animation with Key Frames 10m 44s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

Related Posts:

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