In this series of lessons, we will learn the basics of working inside MotionBuilder starting from a blank slate. We'll begin this project by getting acquainted with the user interface of MotionBuilder, and how to quickly bring in external files. We'll move on to moving objects around in 3d space, and playing back animation. Then, we'll the get into the guts of MotionBuilder and learn how to create, edit, and, render an animation. We will learn some of the time-saving animation tools such as poses and trajectories. This series of lessons are a great catapult to using MotionBuilder inside your animation pipeline. With a fuller understanding of MotionBuilder and its capabilities, we can create animations quicker and easier. Software required: MotionBuilder 2009 and up.