Introduction to MotionBuilder 2009
Pluralsight
Course Summary
In this course, we will learn how to use the user interface of MotionBuilder and how to quickly bring in external files. Software required: MotionBuilder 2009 and up.
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Course Description
In this series of lessons, we will learn the basics of working inside MotionBuilder starting from a blank slate. We'll begin this project by getting acquainted with the user interface of MotionBuilder, and how to quickly bring in external files. We'll move on to moving objects around in 3d space, and playing back animation. Then, we'll the get into the guts of MotionBuilder and learn how to create, edit, and, render an animation. We will learn some of the time-saving animation tools such as poses and trajectories. This series of lessons are a great catapult to using MotionBuilder inside your animation pipeline. With a fuller understanding of MotionBuilder and its capabilities, we can create animations quicker and easier. Software required: MotionBuilder 2009 and up.
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Course Syllabus
Introduction and Project Overview- 0m 59s
—Introduction and Project Overview 0m 59sIntroduction to MotionBuilder 2009- 1h 36m
—Opening Files and Using Asset Browser Favorite Paths 5m 8s
—Working with Navigation in the Viewer 6m 13s
—Translating, Rotating, and Scaling Objects in 3D Space 7m 58s
—Playing Animation Using the Transport Controls 7m 33s
—Getting Started with Animation by Setting Keyframes 5m 1s
—Using the Property Window to Key Individual Properties 3m 26s
—Modifying Keyframes Using the Transport Controls 3m 11s
—Controlling Playback with the Zoom Bar 2m 31s
—Using the F-curve Panel to Edit a Key's Timing and Value 6m 44s
—Creating Repeating Animation Using Extrapolation 7m 39s
—Using Auto Key to Animate Quicker and Issues with Auto Key 3m 12s
—Rendering a Movie File out of MotionBuilder for Previews 3m 55s
—Using Parenting to Connect Two Objects Together 2m 25s
—Using Trajectories to Preview an Animation's Movement 3m 48s
—Working with Perspective and Orthographic Cameras 2m 46s
—Using Camera Zoom and Roll and Resetting Cameras 3m 21s
—Working with Custom Cameras 3m 34s
—Modifying Autosave and Undo in the Preferences 3m 13s
—Quickly Finding Objects in the Navigator 3m 6s
—Using Poses to Quickly Animate Characters 5m 48s
—Using the Steering Wheel to Move Around 3D Space 5m 48s