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Introduction to Rigging in Houdini

Course Summary

In this course, we will get an introductory overview of different rigging concepts in Houdini. Software required: Houdini 10 and up.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 2s

    —Introduction and Project Overview 1m 2s
    Introduction to Rigging in Houdini
    - 1h 12m

    —Importance of Parenting 5m 4s
    —Transformation Effects 5m 0s
    —Restricting Parent Transforms 4m 59s
    —Blending Parents 4m 30s
    —Constraining Using Expressions 4m 27s
    —Using the Look at Setting 3m 40s
    —Using Path Objects 5m 30s
    —Working with the Bones Tool 7m 4s
    —Capturing Geometry to Bones 5m 3s
    —Adding Inverse Kinematics 5m 32s
    —Building Control Objects 5m 40s
    —Blendpose Set Up 6m 35s
    —Setting up Blendshapes 5m 8s
    —Digital Assets Workflow for Rigs 4m 10s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations Community

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