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Introduction to Maya 2009

Course Summary

Discover over nine hours of project-based training to learn the fundamentals of modeling, texturing, rigging, animating, dynamics, lighting, and rendering in Maya. Software required: Maya 2009 and up.


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    Course Syllabus

    Introduction and Project Overview
    - 2m 56s

    —Introduction to the Training 2m 56s
    Introduction to Interface
    - 1h 24m

    —Overview of the UI 10m 42s
    —Saving Files and File Types 2m 6s
    —Setting up Your First Project 4m 14s
    —Creating Your First Object and Camera Navigation 2m 51s
    —Viewing Geometry and Shading in Your Camera View 3m 55s
    —How to Use the Qwerty Tools 5m 22s
    —Channel Box and Layer Editor 10m 51s
    —Editing Objects Using the Attribute Editor 6m 17s
    —Grouping and Parenting Objects Using the Outliner and Hypergraph 8m 39s
    —Working with the Maya Hotbox 8m 33s
    —Making Selections Using Selection Masks 8m 10s
    —Writing Your First MEL Script 7m 21s
    —Working with Shelves and Creating Your Own 5m 30s
    Modeling in Maya
    - 2h 22m
    Materials and Texturing in Maya
    - 1h 22m
    Rigging and Animation in Maya
    - 1h 52m
    Dynamics in Maya
    - 50m 56s
    Lighting and Rendering in Maya
    - 1h 29m


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

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