Using Dyverso for Motion Graphics in RealFlow and Maya

Pluralsight
Course Summary
In this RealFlow and Maya tutorial, we'll learn the entire pipeline for creating an animated logo bumper. Software required: RealFlow 2015, Maya 2015, Illustrator CC 2015, After Effects CC 2015.
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Course Description
In this RealFlow and Maya tutorial, we'll learn the entire pipeline for creating an animated logo bumper. We'll start by taking a logo created in Illustrator and create a 3D mesh out of it in Maya. From there, we'll bring the mesh into RealFlow where we'll use the Magic daemon with the Dyverso solver to animate a fluid simulation that forms our logo. After finishing our particle simulation in RealFlow, we'll bring it back into Maya for rendering before bringing everything into After Effects for final compositing and animation. We'll also look at creating a simple jingle for our bumper in Audition. By the end of this RealFlow and Maya training, you'll have a solid understanding of the techniques used to create an animated logo bumper for TV. Software required: RealFlow 2015, Maya 2015, Illustrator CC 2015, After Effects CC 2015.
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Course Syllabus
Introduction and Project Overview- 1m 9s
—Introduction and Project Overview 1m 9sUsing Dyverso for Motion Graphics in RealFlow and Maya- 4h 9m