Projection Painting with Spotlight in ZBrush
In this ZBrush tutorial, we will learn how to use Spotlight in ZBrush 4 to create seamless, photorealistic textures for a human head. Software required: ZBrush 4 and up.
In this ZBrush tutorial, we will learn how to use Spotlight in ZBrush 4 to create seamless, photorealistic textures for a human head. ZBrush has been a powerful texturing tool for several years, giving us the ability to paint very quickly and intuitively onto our models directly. With the addition of Spotlight in ZBrush 4, we can project existing textures onto our models in a very user-friendly way that will get us great results in a matter of minutes. We will begin our project by importing our reference images and learning to save them out as a Spotlight that we can reuse over and over. From there, we will learn to adjust aspects of our images, like hue and saturation, before painting with them. We will also learn to move parts of our images around to better match the underlying geometry. We will also cover techniques for filling gaps on the model to blend in areas for which we may not have reference. We will finish up by using LightBox to download any additional images we might need and incorporate those into our existing Spotlight. Once you are done, you will be able use Spotlight to very quickly paint your characters or other models using existing images. Software required: ZBrush 4 and up.
Course SyllabusIntroduction and Project Overview- 1m 10s
—Introduction and Project Overview 1m 10sProjection Painting with Spotlight in ZBrush- 54m 44s
—Assembling Images and Saving a Spotlight 5m 59s
—Adjusting Images in Preparation for Projection 4m 40s
—Using the Nudge Brush to Warp Images to Fit Geometry 7m 50s
—Projecting the Ear 6m 46s
—Projecting Other Areas of the Head 7m 10s
—Filling in Texture Gaps Manually 10m 24s
—Projecting the Eyes and Creating Texture Maps 11m 51s