In this set of 3ds Max tutorials, you will learn how to animate a multi-character interaction in 3ds Max. We'll first explore the planning phase of this project, which should always come first, and then dive right in and build the performance entirely, from start to finish, learning skills that can be applied to any character. We'll also discuss the benefits of choosing suitable rotation orders for control objects, and learn way to overcome gimbal lock interpolations. By the end of the tutorial, you will have attained the set of skills needed to animate fun and believable character interactions! Software required: Autodesk 3ds Max 2013.