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Character Setup in XSI

Course Summary

Learn the essentials to character setup and a time-saving approach to rigging and enveloping characters with XSI. Software required: XSI 7 and up.

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    Course Syllabus

    Introduction and Project Overview
    - 10m 45s

    —Introduction 10m 45s
    Character Setup in XSI
    - 7h 20m

    —Building the Left Leg Chain 8m 48s
    —Setting up Foot Controls 9m 38s
    —Adding a Foot Bank 4m 8s
    —Creating the Primary Control for the Left Leg 9m 32s
    —Establishing Custom Parameters to Manipulate the Left Foot 5m 57s
    —Using Expressions to Set up the Foot Bank 4m 45s
    —Adding a Knee Control 7m 50s
    —Setting up the Left Buttock's Preservation Deformer 8m 26s
    —Mirroring the Leg Rig 9m 14s
    —Utilizing Groups in XSI 9m 10s
    —Starting on a Custom Spine 11m 18s
    —Establishing Hip and Chest Controls for the Spine 9m 2s
    —Creating Chest and Back Controls 6m 5s
    —Creating a Center of Gravity Control 5m 29s
    —Adding a Twist to the Spine 10m 38s
    —Finishing the Spine Twist 7m 34s
    —Rigging the Neck and Head 11m 3s
    —Beginning to Rig the Left Shoulder and Arm 7m 48s
    —Setting up a Shoulder Control 5m 3s
    —Starting on the Left Hand and Fingers 7m 28s
    —Finishing the Left Hand and Fingers 9m 48s
    —Creating Controls for the Left Arm 9m 55s
    —Using Custom Parameters to Control the Fingers 8m 47s
    —Adding Broken Hierarchy to the Left Arm 5m 44s
    —Rigging the Forearm Twist 6m 54s
    —Finishing the Forearm Twist 2m 35s
    —Rigging the Upperarm Twist 9m 21s
    —Finishing the Upperarm Twist 6m 1s
    —Creating Extra Bones to Improve Chest Deformations 8m 5s
    —Finishing the Setup of the Chest and Scapula Deformers 6m 40s
    —Mirroring the Shoulder 7m 22s
    —Mirroring the Arm and Hand 8m 13s
    —Finishing the Arm and Hand Mirroring 13m 51s
    —Driving the Right Fingers by the Correct Controller 9m 19s
    —Finishing the Right Finger Controls 3m 33s
    —Creating a Universal Control 8m 36s
    —Utilizing Character Key Sets 7m 57s
    —Starting the Process of Enveloping the Character 9m 18s
    —Blocking in the Upper Body's Weights 5m 28s
    —Blocking in the Head and Neck Weights 2m 24s
    —Blocking in the Weights of the Left Arm and Hand 5m 38s
    —Mirroring Weights 5m 19s
    —Smoothing out the Weights of the Left Foot and Knee 9m 17s
    —Fixing the Deformations of the Left Thigh and Hip 10m 4s
    —Correcting the Upper Body's Deformations 9m 51s
    —Improving Head and Neck Deformations 9m 40s
    —Finishing the Head and Neck Deformations 8m 30s
    —Fine-tuning the Chest 7m 8s
    —Fixing the Upper Left Arm's Twist Deformations 8m 37s
    —Working on the Elbow Weights 6m 32s
    —Painting Weights for the Forearm Twist 8m 45s
    —Correcting the Left Thumb's Deformations 6m 44s
    —Painting Weights on the Index Fingers 5m 36s
    —Finishing the Left Fingers 9m 19s
    —Double-checking Deformations 12m 29s
    —Corrective Shapes 7m 49s

Course Fee:
USD 29

Course Type:


Course Status:



1 - 4 hours / week

This course is listed under Development & Implementations Community

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