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Artistic Character Modeling in 3ds Max

Course Summary

In this demonstration, we will be looking at creating and developing a sci-fi character. Software required: 3ds Max 2011 and Photoshop.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 22s

    —Introduction and Project Overview 1m 22s
    Artistic Character Modeling in 3ds Max
    - 1h 4m

    —Brief Overview of the Tools We Will Be Using 4m 42s
    —Concepting and Developing Our Character 3m 3s
    —The Modeling Process, Using the Tools and Modifiers 31m 19s
    —A Brief Overview of Materials 5m 17s
    —A Brief Overview of the Rigging Process Using Biped 3m 16s
    —Using PFlow in 3ds Max for FX 3m 40s
    —Camera Creation and Composition 1m 37s
    —Lighting and Rendering Our Character to Set the Mood 5m 20s
    —Compositing and Painting in Photoshop 4m 6s
    —Conclusion 1m 59s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games , Telecommunications and Peripherals Community

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