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Artist Guide to Motion Graphics in 3ds Max

Course Summary

In collaboration with Autodesk, Digital-Tutors is excited to teach you about some of the powerful tools found in 3ds Max, and explaining how these tools can be incorporated into a motion graphics project. Software required: 3ds Max 2013, After Effects CS6.


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    Course Syllabus

    Introduction and Project Overview
    - 2m 20s

    —Introduction and Project Overview 2m 20s
    Setting up the Scene in 3ds Max
    - 2h 4m

    —Initial Project Concept and Storyboards 5m 49s
    —Adding Lights to the Scene in 3ds Max 12m 31s
    —Using mental ray Materials 10m 32s
    —Using 3ds Max Particles to Create Sparks 19m 1s
    —Getting Acquainted with State Sets in 3ds Max 13m 17s
    —Using State Sets to Create Custom Render Passes 10m 36s
    —Separating Scene Elements Using State Sets 7m 57s
    —Using Render Elements in 3ds Max 10m 8s
    —Creating 3D Elements That Can Be Transferred to After Effects 9m 9s
    —Using the 3ds Max Compositor View 13m 32s
    —Installing the Autodesk Compositor Link Plugin for After Effects 3m 50s
    —Overview of Media Sync Workflow Between 3ds Max and After Effects 8m 18s
    Using Data from 3ds Max in After Effects
    - 1h 30m


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations , Digital Media & Games and Telecommunications Community

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