Linear Workflow Rendering Strategies in 3ds Max

Pluralsight
Course Summary
In this series of tutorials, you will learn how to dramatically improve the realism of your lighting by incorporating a linear workflow into your rendering projects. Software required: 3ds Max 2013.
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Course Description
In this series of tutorials, you will learn how to dramatically improve the realism of your lighting by incorporating a linear workflow into your rendering projects. We will begin by explaining the purpose behind a linear workflow, and clarify how a linear workflow is used to get lighting results that are much more realistic. From there, we will learn the various steps for setting up a linear workflow in 3ds Max, which include enabling the linear workflow toolset inside of 3ds Max, gamma-correcting images and textures to be rendered and displayed correctly, maintaining a proper linear workflow during the compositing phase, and lots of additional tips and techniques that will help you get much better lighting results with a lot less effort. Software required: 3ds Max 2013.
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Course Syllabus
Introduction and Project Overview- 0m 55s
—Introduction and Project Overview 0m 55sLinear Workflow Rendering Strategies in 3ds Max- 36m 43s
—Understanding Linear Workflow 5m 32s
—Rendering with a Linear Workflow in 3ds Max 6m 54s
—Gamma-correcting Textures in 3ds Max 14m 56s
—Rendering and Compositing with a Linear Workflow 9m 19s