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Modeling Tips and Tricks in 3ds Max

Course Summary

In this course we will learn various modeling tips and tricks. Software required: 3ds Max.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 0s

    —Introduction to Modeling Tips and Tricks in 3ds Max 1m 0s
    Modeling Tips and Tricks in 3ds Max
    - 1h 40m

    —How to Create a Corkscrew in 3ds Max 9m 51s
    —Using the Lattice Modifier in 3ds Max 5m 19s
    —Working with the Linked XForm Modifier in 3ds Max 6m 3s
    —How to Create Surfaces Using Curves in 3ds Max 5m 23s
    —How to Create Edgeloops in 3ds Max 9m 13s
    —Using UV Modifiers in 3ds Max 4m 54s
    —Using the ShapeMerge Compound Object in 3ds Max 6m 10s
    —Using the Melt Modifier in 3ds Max 4m 19s
    —Using the Push Modifier in 3ds Max 3m 1s
    —Using the Slice Modifier in 3ds Max 5m 5s
    —Using the Shell Modifier in 3ds Max 5m 37s
    —Mirroring Objects in 3ds Max 5m 30s
    —Using Booleans with 2D Shapes in 3ds Max 5m 20s
    —Using the Surface Tools in 3ds Max 7m 23s
    —Using the Noise Modifier in 3ds Max 4m 54s
    —Using the Conform Space Warp in 3ds Max 3m 54s
    —Using the Taper Modifier in 3ds Max 3m 18s
    —Using the FFD Modifiers in 3ds Max 5m 18s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations , Operating Systems and Digital Media & Games Community

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