Exploring Different Smoke Types in 3ds Max and FumeFX
Pluralsight
Course Summary
In this FumeFX tutorial, we will learn how to create different kinds of smoke. Software required: 3ds Max 2012, FumeFX.
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Course Description
In this FumeFX tutorial, we will learn how to create different kinds of smoke. Throughout these lessons, we will learn how to create hot and cold smoke effects with FumeFX, and we will also learn about different types of smoke and how to make them look more realistic. By the end of the training, you'll be much more knowledgeable on how to create smoke with different temperature characteristics and how to add the effects to your own projects. Software required: 3ds Max 2012, FumeFX.
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Course Syllabus
Introduction and Project Overview- 1m 7s
—Introduction and Project Overview 1m 7sExploring Different Smoke Types in 3ds Max and FumeFX- 1h 41m
—Creating the FumeFX Grid and Source Object 4m 39s
—Adding Detail to Our Simulation 4m 57s
—Making Smoke Look Thicker 6m 22s
—Lighting Our Simulation 7m 22s
—Starting to Create a Burnout Scene 10m 8s
—Creating the Simulation 8m 1s
—Matching Our Simulation with the Background 10m 5s
—Adding External Forces 9m 47s
—Adding More Velocity 8m 56s
—Creating Geometry for a Cold Smoke Simulation 7m 37s
—Adding FumeFX 9m 35s
—Making the Cold Smoke More Detailed 6m 16s
—Finalizing the Simulation 7m 49s