Exploring the UX Process with Mobile Game Prototyping
Pluralsight
Course Summary
Follow the UX process in the creation of a mobile game. Software required: Adobe Illustrator CC, Omnigraffle, Keynote .
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Course Description
Throughout this tutorial we'll follow the UX process in the creation of a mobile game. Along the way, we'll highlight how we can use tools and methods to help us apply our current UX thinking within the creative process to ensure a holistic and valuable experience. This training will require you to understand some of the basic methods of user research, visual design principles and layout design. Many people mistakenly think that "UX" is all about the user's experience, but it's actually more about a process of understanding and communicating ideas that solve the users' needs, the client's goals and the project's ambitions with a forever changing technological landscape. The goal of this training is to help creatives to connect the dots and grow better within their own work. Software required: Adobe Illustrator CC, Omnigraffle, Keynote .
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Course Syllabus
Introduction and Project Overview- 1m 15s
—Introduction and Project Overview 1m 15sExploring the UX Process with Mobile Game Prototyping- 1h 42m
—Analyzing the Brief 4m 45s
—Researching User Needs 4m 20s
—Finding References for Creative Inspiration 5m 44s
—Defining the Hardware to Design Against 5m 27s
—Sketching Ideas 6m 22s
—Applying Gamification 7m 42s
—Creating a Site Map 9m 20s
—Defining Features for Design Interactions 9m 38s
—Building Wireframes 10m 11s
—Building a Mockup 8m 55s
—Refining the Experience 6m 11s
—Incorporating Product Personality 5m 34s
—Understanding Tone and Voice 7m 27s
—Reviewing Testing Methods 8m 20s
—Thinking Beyond the Screen 2m 10s