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Designing Controls with Deformation Feedback in Maya

Course Summary

In this series of Maya tutorials we'll learn how to design a facial control system with deformation feedback. Software required: Autodesk Maya 2015.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 2s

    —Introduction and Project Overview 1m 2s
    Designing Controls with Deformation Feedback in Maya
    - 2h 12m

    —Creating the Facial GUI 7m 29s
    —Skinning the GUI 10m 24s
    —Finalizing the Weights of the Facial GUI 12m 55s
    —Setting up Our Jaw Control 7m 17s
    —Finishing the Jaw Control 10m 14s
    —Organizing the Rig 7m 28s
    —Saving Time with MEL and Adding a Nose Control 22m 37s
    —Designing Controls to Drive Our Blend Shapes 7m 27s
    —Finishing Our Controls That Will Trigger the Character's Smile 9m 32s
    —Rigging the Eyebrows 9m 31s
    —Adding Lip Controls 7m 35s
    —Finishing Our Lip Controls 12m 51s
    —Finalizing the Rig 6m 58s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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