Sculpting Sci-Fi Mech Character Busts in ZBrush and KeyShot
Pluralsight
Course Summary
Throughout these ZBrush and KeyShot tutorials, we'll walk through a professional workflow to create and present character designs using ZBrush, KeyShot and Photoshop.
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Course Description
Throughout these ZBrush and KeyShot tutorials, we'll walk through a professional workflow to create and present character designs using ZBrush, KeyShot and Photoshop. We'll begin with efficient techniques used in ZBrush to sculpt our three bust designs. We'll then utilize the powerful tools in KeyShot to generate quick but amazing results. Finally, we'll fine-tune edits made in Photoshop to create the final render. By the end of this ZBrush and KeyShot training, you'll have created three hard-surface sci-fi mech busts with an efficient and effective workflow.
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Course Syllabus
Introduction and Project Overview- 0m 44s
—Introduction and Project Overview 0m 44sSculpting Sci-Fi Mech Character Busts in ZBrush and KeyShot- 3h 32m
—Overview 4m 14s
—Blocking out Mother Drive X 12m 42s
—Refining Mother Drive X 13m 8s
—Editing Refinement Mother Drive X 13m 17s
—Detailing Mother Drive X 10m 48s
—Splitting up Mother Drive X 9m 20s
—Blocking out Mother Drive Y 10m 45s
—Refining Mother Drive Y 10m 35s
—Editing Refinement Mother Drive Y 11m 14s
—Detailing Mother Drive Y 8m 23s
—Splitting up Mother Drive Y 8m 35s
—Blocking out Mother Drive Z 10m 16s
—Refining Mother Drive Z 11m 7s
—Editing Refinement Mother Drive Z 10m 19s
—Detailing Mother Drive Z 7m 45s
—Splitting up Mother Drive Z 7m 36s
—Applying Materials in KeyShot 12m 20s
—Rendering the Base and Metal Passes 11m 4s
—Rendering Ambient Occlusion and Clown Pass 6m 51s
—Editing Renders in Photoshop 9m 51s
—Finalizing the Render in Photoshop 10m 18s
—Conclusion 1m 49s