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Sculpting Human Skin in ZBrush

Course Summary

When building human characters, the skin quality can play an important role in defining the character and adding to its realism. Software required: ZBrush 4R4.


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    Course Syllabus

    Introduction and Project Overview
    - 0m 53s

    —Introduction and Project Overview 0m 53s
    Sculpting Human Skin in ZBrush
    - 1h 14m

    —Basic Types of Skin 9m 21s
    —Sculpting with Alphas 6m 54s
    —Using Surface Noise 7m 36s
    —Creating Custom Noise 5m 59s
    —Sculpting and Using Custom Alphas 9m 21s
    —Using Noisemaker with Custom Alphas 9m 27s
    —Sculpting Skin at the Joints 9m 16s
    —Creating Facial Skin 8m 59s
    —Adding Irregularities 8m 3s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

Related Posts:

ZBrush

 

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