Sculpting Mutated Creatures in ZBrush
Pluralsight
Course Summary
Welcome to the Professional Series for Sculpting Mutated Creatures in ZBrush, an advanced learning guide for skilled artists brought to you by Digital-Tutors, the world's largest online CG training library, and Pixologic, an Authorized Training Partner. Software required: ZBrush 4R7.
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Course Description
Welcome to the Professional Series for Sculpting Mutated Creatures in ZBrush, an advanced learning guide for skilled artists brought to you by Digital-Tutors, the world's largest online CG training library, and Pixologic, an Authorized Training Partner. This high-level course was designed to evolve your workflow processes, refine your sculpting techniques, and master your design skills. The objectives for this fast-paced, intensive course include breaking down a piece of concept art, morphing proportions from a human base mesh, and creating grotesque details like boils, ripped and sagging skin, and vicious claws. By the end of this training, you'll have the ability to make your own characters into horrific, mutated creatures. Before we start, it is recommended that you have experience using ZBrush, as we cover what would normally take hours to accomplish in a shorter span of time. If you're an artist new to ZBrush, we have introductory courses to get up and running quickly. Software required: ZBrush 4R7.
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Course Syllabus
Introduction and Project Overview- 0m 59s
—Introduction and Project Overview 0m 59sSculpting Mutated Creatures in ZBrush- 3h 26m
—Breaking Down the Concept Art 7m 14s
—Blocking in Proportions 14m 6s
—Finishing the Proportions 13m 4s
—Fixing the Fingers 9m 8s
—Blocking in the Chest Cracks 10m 4s
—Blocking the Boils 8m 12s
—Finishing the Chest Details 8m 39s
—Blocking in the Face 9m 28s
—Creating the Skin Connections 11m 3s
—Detailing the Skin 15m 35s
—Blocking in the Claws 14m 22s
—Finishing the Claws 8m 52s
—Finishing the Feet 15m 1s
—Detailing the Pants 18m 58s
—Sculpting the Hair 10m 54s
—Reworking the Eye 8m 46s
—Pushing the Proportions 10m 12s
—Adding the Final Details 12m 15s