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10 Tips and Tricks for Compositing 3D Renders in Maya and NUKE

Course Summary

In this series of tutorials, we'll learn ten tips and techniques you can apply to any Maya or NUKE compositing project to speed up your workflow and create a higher-quality composite. Software Required: Maya 2012 and NUKE 6.3v1.


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    Course Syllabus

    Introduction and Project Overview
    - 0m 56s

    —Introduction and Project Overview 0m 56s
    10 Tips and Tricks for Compositing 3D Renders in Maya and NUKE
    - 1h 18m

    —Breaking Our Scene into Layers Intelligently and Purposefully 8m 40s
    —Getting the Most Dynamic Range and Bit Depth with Exr 12m 11s
    —Working Faster by Breaking Apart Deeply Layered Exr Images 7m 38s
    —Motion and Depth Passes and Renders Not Matching 10m 36s
    —Rendering Light Layers to Control the Lighting in Post 7m 43s
    —Working Faster by Setting the Bounding Boxes of 3D Renders 7m 7s
    —Adding Realistic Blur and Errors into Our Perfect Render 6m 14s
    —Keeping Our Channels Intact After Using the Lightwrap Node 4m 34s
    —Using Edge Blur Post Composite to Create Cleaner Edges 6m 13s
    —Color Correcting Properly Using Premultiply and Unpremultiply 7m 16s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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