Automating Tasks Using MAXScript in 3ds Max
Pluralsight
Course Summary
Throughout these 3ds Max tutorials you'll learn how to automate tasks within 3ds Max to help boost your productivity. Software required: 3ds Max 2014.
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Course Description
Throughout these 3ds Max tutorials you'll learn how to automate tasks within 3ds Max to help boost your productivity. You'll be introduced to the 3ds Max's native scripting language called MAXScript and learn about the tools and knowledge needed to begin automating processes within your pipeline. Those are just a few of the many topics that will be covered. Some other popular highlights include: Overview of MAXScript listener, Methods of Collection, Flow of Execution, Loops, Variable, and Interface Creation. Software required: 3ds Max 2014.
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Course Syllabus
Introduction and Project Overview- 0m 47s
—Introduction and Project Overview 0m 47sAutomating Tasks Using MAXScript in 3ds Max- 1h 43m
—Exploring MAXScript Listener and Terminology 4m 3s
—Accessing Nodes and Properties 5m 3s
—Manipulating Node Transform Properties 5m 48s
—Utilizing Collections and Arrays 5m 51s
—Using Objectsets and Pathname Literals 5m 47s
—Getting to Know the MAXScript Editor 4m 18s
—Recording a Task Using the Macro Recorder 5m 3s
—Utilizing Functions and Defining Variable Types 5m 59s
—Exploring Conditional and Case Statement Expressions 6m 31s
—Controlling Program Flow with Loops 4m 45s
—Creating Transform Error Check Script 5m 33s
—Exporting Objects with Script 6m 30s
—Exploring Visual MAXScript Editor Interface 5m 22s
—Scripting Interface Buttons 7m 41s
—Building Label and Edit Boxes 3m 55s
—Scripting Dropdown Lists and Listboxes 4m 17s
—Adding Properties to Checkbox 5m 56s
—Creating Script for Interface Radio Buttons 2m 51s
—Building Sliders and Spinners 2m 41s
—Constructing a Macroscript 4m 57s