Getting Started in the Dota 2 Workshop

Pluralsight
Course Summary
Learn how to create a couple armor pieces for a character inside Dota 2 which could be sold on the Dota Store.
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Course Description
It can be tricky to plan out all of the many elements required to make a successful Dota 2 armor set. In Getting Started in the Dota 2 Workshop, you'll be taken through all the necessary steps you need to get going. First, you'll examine which kind of character to choose and what would be appropriate for them as well as discussing the community itself. Next, you'll learn designing an item set for Dota 2 and also use Substance Painter for texturing in the Dota style. You'll also learn how to sculpt hard surface shapes in Zbrush. Finally, you'll be creating marketing materials for your set. By the end of this course you'll know the process for designing and implementing your own hero item set into Dota 2. You can view the published assets at http://steamcommunity.com/workshop/filedetails/?id=705241605
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Course Syllabus
Course Overview- 1m 13s
—Course Overview 1m 13sIntroduction to the Workshop- 25m 21s
—What Are Items and Item Sets in Dota 2 3m 32s
—What Is the Workshop 4m 51s
—Technical Requirements of the Workshop 5m 59s
—Tips for Designing an Item Set 10m 57sBuilding the High Poly Helmet- 55m 43sCreating High Poly Accessories- 42m 55sTesting the Helmet in Dota 2- 31m 23sTexturing for Dota 2 in Substance Painter- 1h 6mSubmitting the Dota 2 Set- 51m 47s