Transferring Animation with MEL

Pluralsight
Course Summary
In this Maya tutorial, we'll learn how to create a tool that lets us transfer animation to selected objects, all with the help of MEL. Software required: Autodesk Maya 2015.
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Course Description
In this Maya tutorial, we'll learn how to create a tool that lets us transfer animation to selected objects, all with the help of MEL. We'll start by creating a user-friendly UI. We'll then learn how to copy all keyframes from whatever object we choose to source. At that point, we'll not only learn how to paste animation to selected objects, but more importantly, we'll make sure that our tool can paste with an offset for instant follow-through and overlap. We'll even take it a step further and learn how to enhance our code to randomize the timing of the objects that will receive these keyframes! By the end of this Maya training, you'll learn how to create your own animation transferring utility, in order to help you save time when animating objects in Maya. Software required: Autodesk Maya 2015.
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Course Syllabus
Introduction and Project Overview- 0m 55s
—Introduction and Project Overview 0m 55sTransferring Animation with MEL- 1h 6m
—Starting on the UI 9m 26s
—Creating a Layout and Data Fields for Our Window 6m 44s
—Adding Buttons to Our Window 4m 46s
—Working with Condition Statements 7m 3s
—Loading the Source Object into Our Window and Pasting Animation with MEL 8m 23s
—Completing the Pasting Procedure for Our Animation Tool 5m 41s
—Testing and Trouble-shooting Our Tool 6m 17s
—Enhancing Our Animation-transferring Tool with a Randomization Property 12m 31s
—Organizing and Accessing Our Code 5m 32s