In this training, we are going to create a transforming vehicle. A car capable of both driving and flying. We will begin by fully building the vehicle from the body right down to the thrusters sitting on its back. We will then apply a complete set of UVs which will enable you to bake key textures, as well as paint dirt and details to bring it to life. Once the car is built and colored, we will then look at creating a simple rig to show the transformation. We will then finally apply advanced shaders like car paint, chrome, and glass. What we hope to show you with this tutorial is that creating any vehicle, be that a car a van or a plane, with a simple rig, doesn't need to be a complicated task. By the end of this tutorial you will have mastered the basic skills needed to build, texture, animate, and shade a complex vehicle. Skills which you can then improve and expand upon as you work on many future projects. Software required: Silo 2.2, Maya 2014, Adobe Photoshop CS6.