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Transferring Animation Between Maya and 3ds Max

Course Summary

In this set of tutorials, you will learn techniques for transferring character animation, created from a custom rig, between Maya and 3ds Max without sacrificing control over your rigs. Software required: Autodesk Maya 2014 and Autodesk 3ds Max 2014.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 2s

    —Introduction and Project Overview 1m 2s
    Transferring Animation Between Maya and 3ds Max
    - 1h 1m

    —Working with Send To 4m 53s
    —A Look at Our Technique for Transferring Animation 3m 10s
    —Prepping the Rigs 11m 5s
    —Setting up Our Animation Trackers in Maya 11m 31s
    —Connecting Our Rig in 3ds Max to Our Motion Trackers 8m 51s
    —Getting Control Back Over the Rig 10m 43s
    —Tracking Animation in 3ds Max to Send to Maya 11m 32s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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