Building Futuristic Armor in ZBrush

Pluralsight
Course Summary
In this ZBrush tutorial, we will use as many of the extraction capabilities that ZBrush offers to create a protective, futuristic feminine body suit. Software required: ZBrush 4R4 .
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Course Description
In this ZBrush tutorial, we will use as many of the extraction capabilities that ZBrush offers to create a protective, futuristic feminine body suit. The purpose of these videos is to demonstrate the many ways that additional geometry can be created from a simple female base mesh. We will use mesh extraction by masking, and we will re-topologize by using ZSpheres, Mesh Insert brushes, and the new Retopology brush in ZBrush 4R4. Software required: ZBrush 4R4 .
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Course Syllabus
Introduction and Project Overview- 0m 59s
—Introduction and Project Overview 0m 59sBuilding Futuristic Armor in ZBrush- 1h 39m
—Building the Basic Suit 7m 34s
—Texturing with Noisemaker 3m 33s
—Forming the Armor 11m 57s
—Adding Further Topology 8m 23s
—Creating the Helmet 14m 53s
—Working with the Retopology Brush 3m 51s
—Adding Gloves to the Base Mesh 4m 2s
—Building a Visor for Our Helmet 6m 45s
—Preparation with UVs 5m 34s
—Creating Mesh Insert Brushes 2m 50s
—Detailing with Mesh Insert Brushes 8m 12s
—Further Detailing with Noisemaker 4m 17s
—Hard Surface Detailing 4m 49s
—Texturing the Skin with Spotlight 5m 11s
—Assigning Different Materials to the Suit 7m 56s