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Building Futuristic Armor in ZBrush

Course Summary

In this ZBrush tutorial, we will use as many of the extraction capabilities that ZBrush offers to create a protective, futuristic feminine body suit. Software required: ZBrush 4R4 .


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    Course Syllabus

    Introduction and Project Overview
    - 0m 59s

    —Introduction and Project Overview 0m 59s
    Building Futuristic Armor in ZBrush
    - 1h 39m

    —Building the Basic Suit 7m 34s
    —Texturing with Noisemaker 3m 33s
    —Forming the Armor 11m 57s
    —Adding Further Topology 8m 23s
    —Creating the Helmet 14m 53s
    —Working with the Retopology Brush 3m 51s
    —Adding Gloves to the Base Mesh 4m 2s
    —Building a Visor for Our Helmet 6m 45s
    —Preparation with UVs 5m 34s
    —Creating Mesh Insert Brushes 2m 50s
    —Detailing with Mesh Insert Brushes 8m 12s
    —Further Detailing with Noisemaker 4m 17s
    —Hard Surface Detailing 4m 49s
    —Texturing the Skin with Spotlight 5m 11s
    —Assigning Different Materials to the Suit 7m 56s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

Related Posts:

ZBrush

 

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