Destruction Compositing Techniques in NUKEX

Pluralsight
Course Summary
In this tutorial, we will learn how to create a post-apocalyptic scene using the powerful 3D space and projection techniques in NUKEX. Software required: NUKEX 6.3v2, Maya 2011, V-Ray 2.0.
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Course Description
In this tutorial, we will learn how to create a post-apocalyptic scene using the powerful 3D space and projection techniques in NUKEX. Throughout these lessons, we will go over how to composite elements such as fire and smoke, and make them as real as possible. We will be using the powerful 3D system in NUKE to position these elements properly. We are going to create a whole new environment within our scene. We will then export our camera to Maya and set up our scene and effects. You will learn new techniques in this course, as well as the skills it takes to work faster as a compositor. Note: Due to both licensing restrictions and the advanced nature of Creative Development tutorials, the project files for this tutorial may not contain every single file that was used by the artist. Software required: NUKEX 6.3v2, Maya 2011, V-Ray 2.0.
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Course Syllabus
Introduction and Project Overview- 1m 3s
—Introduction and Project Overview 1m 3sDestruction Compositing Techniques in NUKEX- 2h 25m
—Reviewing Our Shot 3m 16s
—Undistorting the Plate and Beginning Our Tracking 10m 18s
—Refining the Track 5m 15s
—Placing Our Geometry 7m 44s
—Creating a Set Extension and Sky Replacement 17m 58s
—Working on the Integration of the Mountains 12m 7s
—Placing Our Fire and Smoke Elements in the Shot 17m 22s
—Placing Additional Fire and Smoke Elements 6m 57s
—Preparing for Our Destruction on the Building Using 3D Geometry 11m 12s
—Creating Destruction on the Building 8m 21s
—Exporting Our NUKE Camera and Point Cloud 9m 2s
—Importing Our Cg, Creating Our Lights, and Rendering in V-Ray 15m 6s
—Compositing Our Rendered Images and a Final Look at the Project 20m 45s