Designing Scary Film Monsters in ZBrush

Pluralsight
Course Summary
In this ZBrush tutorial, we will learn how to sculpt and texture a detailed monster. Software required: ZBrush 4R3.
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Course Description
In this ZBrush tutorial, we will learn how to sculpt and texture a detailed monster. Throughout these series of lessons, we will cover all of the aspects of designing a scary creature within ZBrush using alternative techniques. In the first video, we will see some examples of scary imagery as well as a sneak peek of an upcoming short film which is all covered up with the word "fear". Eventually, we will start blocking out the main shapes using a very simple base mesh sculpted from a 3D sphere, detail it, texture it using just simple brushes and alphas, and add some quick fur. In the end, we will render out a turntable and talk about creativity, workflows, and how to boost your creativity with the help of TM: transcendental meditation. Software required: ZBrush 4R3.
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Course Syllabus
Introduction and Project Overview- 0m 49s
—Introduction and Project Overview 0m 49sDesigning Scary Film Monsters in ZBrush- 2h 59m
—Thoughts About Scary Designs and the Word Fear 13m 59s
—Blocking out the Base Meshes 11m 47s
—Shaping the Main Areas of the Model 10m 34s
—Evaluating and Discovering the Surface 10m 45s
—First Phase of Detailing 14m 35s
—Second Phase of the Detail Process 10m 41s
—Adding Smaller Details to the Surface 12m 1s
—Completing the Surface Details 9m 14s
—Color Coating Our Creature 8m 27s
—Texturing Using Brushes and Alphas 13m 57s
—Keeping the Texture Tight While Adding More Details 13m 53s
—Having Fun with Colors, Brushes and Shapes 8m 45s
—Texturing the Back of Our Creature 12m 7s
—Final Texturing and Making Quick Fur with FiberMesh 16m 57s
—Final Turntable and Some Tips on Creativity 11m 34s