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Texturing a Photorealistic Human Using ZBrush

Course Summary

In this ZBrush tutorial, we will learn how ZBrush can be used to effortlessly texture a human character using photographic references. Software required: ZBrush 3.1 and up.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 8s

    —Introduction and Project Overview 1m 8s
    Texturing a Photorealistic Human Using ZBrush
    - 34m 2s

    —Preparing ZBrush Scene for Image Projection 4m 25s
    —Using Projection Master to Create Front Facial Texture 11m 51s
    —Projecting Textures for the Character's Side View 8m 36s
    —Using Photoshop to Blend Multiple Projected Textures 9m 8s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations , Digital Media & Games and Telecommunications Community

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