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Texture Painting in ZBrush

Course Summary

In this series of tutorials, we will go through the process of painting textures for our models in ZBrush. Software required: ZBrush 4R6.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 8s

    —Introduction and Project Overview 1m 8s
    Texture Painting in ZBrush
    - 1h 43m

    —Polypainting Basics 4m 42s
    —Painting the Base Colors 9m 13s
    —Adding Detail to the Underside Using Spotlight 7m 37s
    —Detailing the Back of the Creature 8m 27s
    —Blending the Skin Colors Together 6m 30s
    —Using Custom Alphas 8m 13s
    —Painting Blemishes 6m 5s
    —Painting the Nose, Ear, and Eye Areas 6m 14s
    —Creating UVs 5m 19s
    —Adding Custom Noise 4m 34s
    —Painting the Inside of the Mouth 5m 8s
    —Painting the Teeth and Claws 8m 38s
    —Painting the Eyes 4m 53s
    —Darkening Cavities and Occluded Areas 8m 33s
    —Baking Maps 5m 10s
    —Transferring Geometry and Maps to Other Applications 4m 29s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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