Creating Sprite Sheets in Flash for Edge Animate

Pluralsight
Course Summary
In this series of tutorials, we'll be creating an animation in Flash and generating a spritesheet for use in Edge Animate. Software required: Flash CC 2014, Edge Animate CC 2014.
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Course Description
In this series of tutorials, we'll be creating an animation in Flash and generating a spritesheet for use in Edge Animate. We will start by referencing our loose sketches we made of a pterodactyl flying. We'll bring our sketches into Flash and begin using the great drawing tools to create the line work for our animation. We'll then add color to our project using the brush and paint bucket to easily fill unpainted areas. We'll finish by generating a sprite sheet from Flash and then import it into Edge Animate to create a scene we can view on the web. By the end of this tutorial, you'll know how to create your own animations in Flash and what steps you'll take to generate an optimized spritesheet. You'll also know how to easily import a spritesheet into Edge Animate and utilize the EAS data to save time in your workflow. Software required: Flash CC 2014, Edge Animate CC 2014.
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Course Syllabus
Introduction and Project Overview- 0m 55s
—Introduction 0m 55sCreating Sprite Sheets in Flash for Edge Animate- 1h 28m
—Interpreting Our Loose Sketches 5m 43s
—Drawing the Pterodactyl Body 7m 33s
—Drawing the Front Wing Poses 8m 42s
—Finishing Our Front Wing Poses 7m 32s
—Drawing the Back Wing Poses 8m 37s
—Finishing Our Back Wing Poses 7m 2s
—Adding Color to Our Outlines 9m 16s
—Finishing up the Coloring 9m 40s
—Generating a Sprit Sheet from Flash 8m 44s
—Importing a Sprite Sheet into Edge Animate 7m 38s
—Finishing up Our Scene in Edge Animate 7m 47s