Beginner's Guide to Modeling in Maya

Pluralsight
Course Summary
In this Maya tutorial we will learn the basics of working with 3d models in Maya. Software required: Maya 2011 and up.
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Course Description
In this Maya tutorial we will learn the basics of working with 3d models in Maya. We'll take an introductory look into modeling so you can learn essential terms and definitions and build a solid foundation in computer graphics. We will start off by covering the basics of 3d models. We will then take a look at a variety of ways to work with models in Maya. After that, you'll learn about some of the Maya tools that can be used to construct models. And to wrap up, we will look at how geometry can be assembled into more complex models. This step-by-step Maya tutorial was developed with artists new to Maya in mind so we will be moving at a steady, easy-to-follow pace making sure you understand terms and basic techniques. Software required: Maya 2011 and up.
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Course Syllabus
Introduction and Project Overview- 1m 2s
—Introduction and Project Overview 1m 2sBeginner's Guide to Modeling in Maya- 1h 24m
—What Is a 3D Model? 8m 34s
—Creating and Importing 3D Models 9m 51s
—Displaying 3D Models 7m 13s
—Transforming 3D Models 8m 17s
—Working with Model Components 12m 12s
—Polygon Modeling Tools 10m 12s
—Nurbs Modeling Tools 7m 53s
—Subdivision Surface Modeling Tools 8m 55s
—Assembling 3D Models 10m 57s