Beginner's Guide to Animation in 3ds Max
In this 3ds Max tutorial, we will learn the foundations for animating in 3ds Max. Software required: 3ds Max 2011 and up.
In this 3ds Max tutorial, we will learn the foundations for animating in 3ds Max. Introducing the Beginner's Guide to Animation in 3ds Max. In this course, we will start off by covering some ways we can view animation in 3ds Max. We will then take a look at how to create and edit keyframes on the 3ds Max trackbar. After that, you will learn about the powerful animation editor in 3ds Max, the Curve Editor. And to wrap up this project, we will go over how to create animated sequence files for previewing your animations in real-time. By the end of the tutorial, you will understand essential terms and definitions and build a solid foundation for animating in 3ds Max. Get comfortable with important 3D animation terminology by taking the time to download your own copy of our Key Animation Terms Reference Guide and PDF for free. Software required: 3ds Max 2011 and up.
Course SyllabusIntroduction and Project Overview- 1m 14s
—Introduction and Project Overview 1m 14sBeginner's Guide to Animation in 3ds Max- 29m 7s
—What Is Animation? 2m 9s
—Understanding the Trackbar and Playback Controls 3m 21s
—What Is a Keyframe? 6m 0s
—What Is the Curve Editor? 7m 1s
—What Is a Deformer? 6m 49s
—What Is an Animated Sequence File? 3m 45s