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Beginner's Guide to Rigging in CINEMA 4D

Course Summary

In this CINEMA 4D tutorial we will learn the fundamentals of rigging in CINEMA 4D. Software required: CINEMA 4D R13.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 11s

    —Introduction and Project Overview 1m 11s
    Beginner's Guide to Rigging in CINEMA 4D
    - 56m 50s

    —What Rigging Is and Why It's Needed 3m 2s
    —Parenting Objects in CINEMA 4D 4m 5s
    —Modifying an Object's Pivot 5m 51s
    —Working with Groups 5m 44s
    —Understanding CINEMA 4D's Joint Tool 8m 55s
    —A Look into Inverse Kinematics 8m 13s
    —Techniques to Use When Preparing Control Objects for Animation 5m 55s
    —Binding Geometry to Deform 3m 38s
    —Editing Skin Deformations in CINEMA 4D 11m 25s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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