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Realistic Character Texturing Using dDo in Photoshop

Course Summary

Throughout these lessons, we will talk about what makes textures and materials look real. Software required: dDo, Knald, Photoshop.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 4s

    —Introduction and Project Overview 1m 4s
    Realistic Character Texturing Using dDo in Photoshop
    - 3h 14m

    —Maps Overview 4m 28s
    —Intro to Knald 16m 46s
    —Prepping Maps for dDo 13m 38s
    —A Brief Overview of dDo 11m 34s
    —Texturing Setup 14m 15s
    —Adding Material Details 10m 48s
    —Continuing to Add Material 10m 7s
    —Texturing with Advanced Techniques 13m 55s
    —Detailing and Finishing the Pants 10m 29s
    —Wrapping up the Cloth Textures and Finalizing Layers 13m 50s
    —Making Skin Look Realistic 20m 43s
    —Detailing the Skin 15m 55s
    —Finishing the Skin Texture and Detailing 18m 48s
    —Finishing Final Details and Exporting Maps 11m 13s
    —Final Review and Presentation 7m 53s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations Community

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