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Painting Textures for Low Polygon Props in MARI

Course Summary

With the next generation game consoles upon us, we now know that there are still polygon limits when it comes to our assets. Software required: MARI 2.6v2.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 33s

    —Introduction and Project Overview 1m 33s
    Painting Textures for Low Polygon Props in MARI
    - 2h 2m

    —Setting up the Project 12m 14s
    —Creating Selection Groups 10m 52s
    —Painting Color for the Wood Handle 11m 56s
    —Painting Color for the Metal 9m 17s
    —Painting Color for Metal Accents 10m 18s
    —Painting Heavy Wear and Stains 9m 34s
    —Painting Scratches 9m 4s
    —Texture Creation for Physically Based Rendering 10m 17s
    —Painting a Reflectance Map 12m 10s
    —Painting a Gloss Map 9m 53s
    —Tweaking Color Textures 9m 4s
    —Exporting Final Texture Maps 7m 40s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations Community

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