Painting Realistic Skin Textures in ZBrush and Marmoset Toolbag
Pluralsight
Course Summary
Throughout these lessons we'll focus on problem solving and shortcuts for painting realistic skin textures in ZBrush using Spotlight. Software required: ZBrush 4R6 P2, Photoshop CC, Marmoset Toolbag 2.
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Course Description
Throughout these lessons we'll focus on problem solving and shortcuts for painting realistic skin textures in ZBrush using Spotlight. We'll also go through the visualization and setting up process for our shaders and lights in Marmoset Toolbag. By the end of this tutorial you should have more than enough knowledge to apply these techniques to create your own realistic human models. Software required: ZBrush 4R6 P2, Photoshop CC, Marmoset Toolbag 2.
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Course Syllabus
Introduction and Project Overview- 1m 10s
—Introduction and Project Overview 1m 10sPainting Realistic Skin Textures in ZBrush and Marmoset Toolbag- 2h 5m
—Taking a Look at Our Project Assets 8m 3s
—Painting Using Reference Images in Spotlight 10m 19s
—Adding Neck Textures 10m 3s
—Hand Painting the Ears and Neck 10m 3s
—Removing Lighting from Our Model's Face 9m 55s
—Cleaning up the Beard and Hair 11m 38s
—Finalizing Our Texture Map 12m 43s
—Creating UVs and Baking Maps 6m 39s
—Setting up Shaders in Toolbag 2 9m 58s
—Arranging Lights in Toolbag 2 7m 33s
—Creating Gloss and Specular Maps 11m 17s
—Playing with Post Effects in Toolbag 2 10m 2s
—Taking a Look at Our Final Render 7m 34s