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Painting Realistic Skin Textures in ZBrush and Marmoset Toolbag

Course Summary

Throughout these lessons we'll focus on problem solving and shortcuts for painting realistic skin textures in ZBrush using Spotlight. Software required: ZBrush 4R6 P2, Photoshop CC, Marmoset Toolbag 2.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 10s

    —Introduction and Project Overview 1m 10s
    Painting Realistic Skin Textures in ZBrush and Marmoset Toolbag
    - 2h 5m

    —Taking a Look at Our Project Assets 8m 3s
    —Painting Using Reference Images in Spotlight 10m 19s
    —Adding Neck Textures 10m 3s
    —Hand Painting the Ears and Neck 10m 3s
    —Removing Lighting from Our Model's Face 9m 55s
    —Cleaning up the Beard and Hair 11m 38s
    —Finalizing Our Texture Map 12m 43s
    —Creating UVs and Baking Maps 6m 39s
    —Setting up Shaders in Toolbag 2 9m 58s
    —Arranging Lights in Toolbag 2 7m 33s
    —Creating Gloss and Specular Maps 11m 17s
    —Playing with Post Effects in Toolbag 2 10m 2s
    —Taking a Look at Our Final Render 7m 34s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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