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Rigging a Car to Explode in CINEMA 4D

Course Summary

Throughout these lessons we'll demonstrate how to use dynamics and connectors in CINEMA 4D to rig a car that will react semi-realistically to an exploding force. Software required: CINEMA 4D R14, TurbulenceFD, After Effects 5.5.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 17s

    —Introduction and Project Overview 1m 17s
    Rigging a Car to Explode in CINEMA 4D
    - 2h 4m

    —Establishing the Scene in C4D 10m 35s
    —Utilizing Suspension Rigging 10m 28s
    —Creating Axles to Keep Our Tires in Line 6m 8s
    —Rigging Our Hood and Trunk 9m 50s
    —Rigging Doors and Adding Springs 8m 54s
    —Applying Forces to Simulate and Explosion Force 9m 36s
    —Shattering Our Windows and Simulating Explosion 12m 51s
    —Prepping Our Car Geometry for a Fluid Simulation 9m 44s
    —Preparing Our TurbulenceFD Container 10m 7s
    —Using TurbulenceFD Emitter Collision Tags 10m 55s
    —Applying Adjustments to Our Simulation 8m 12s
    —Reviewing Our Final Simulation and Rendering Fire and Smoke 11m 11s
    —Reviewing the Final Render and Basic Composition in After Effects 6m 8s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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