UV Mapping Workflows in Blender
Pluralsight
Course Summary
In this Blender tutorial we'll discover the various UV tools in Blender, and learn to utilize them beneficially in our projects. Software required: Blender 2.72b.
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Course Description
In this Blender tutorial we'll discover the various UV tools in Blender, and learn to utilize them beneficially in our projects. UVs and UV layouts are important aspects of creating textures for our 3D models. The UV information serves as a bridge between the 3d objects we create and the 2d textures that we apply before rendering. UVs let us tell Blender how to apply the textures across the surface so having a good UV layout can really make a difference in speeding up the texture creation process and making your textures easily editable down the pipeline. We'll start by talking about the basic concept of UVs before moving on to learn about some of the different UV projection methods. We'll also talk about editing UVs and using multiple projections. We'll cover the output of reference files to give us a guide when texturing. By the end of this Blender training you'll have a better understanding of the purpose behind UVs and the knowledge you need to start creating and editing your own UV layouts. Software required: Blender 2.72b.
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Course Syllabus
Introduction and Project Overview- 0m 58s
—Introduction and Project Overview 0m 58sUV Mapping Workflows in Blender- 42m 31s
—Cg 101: UV Mapping 2m 39s
—Basic UV Projections 6m 15s
—Unwrapping UVs 7m 47s
—Using Smart UV Project 4m 6s
—Mapping Tubes and Pipes 4m 53s
—Editing UVs 6m 18s
—Using Multiple Projections 4m 7s
—Transferring UV Layouts 2m 52s
—Outputting UV Layouts as Images 3m 30s