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Standardizing Rigs in Maya

Course Summary

In this Maya tutorial, we learn the why's and how's of standardizing control rigs within Maya. Software required: Autodesk Maya 2013.


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    Course Syllabus

    Introduction and Project Overview
    - 0m 52s

    —Introduction and Project Overview 0m 52s
    Standardizing Rigs in Maya
    - 45m 23s

    —Modifying Rigs with Fewer Steps 10m 21s
    —Wrapping up Our Changes to the Rig 9m 29s
    —Executing Our Code Faster and Exporting Scripts in Maya 7m 39s
    —Animation Transferring Made Easy 6m 15s
    —Mapping and Retiming Animation with the Trax Editor 7m 9s
    —How to Approach Standardizing Rigs 4m 28s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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