Creating a Matte Painting in 3ds Max and Vue xStream

Pluralsight
Course Summary
In this tutorial, we will learn about the integration between 3ds Max and Vue xStream for creating digital environments. Software required: 3ds Max 2011, Vue xStream 9.5, and Adobe Photoshop CS3.
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Course Description
In this tutorial, we will learn about the integration between 3ds Max and Vue xStream for creating digital environments. Throughout these lessons, we will look at the basic parameters needed when constructing environments inside Vue. We will also look at building an efficient pipeline between 3ds Max and Vue. By the end of this tutorial, we will have gone over seamlessly integrating multiple pieces of software in order to achieve our final image. Software required: 3ds Max 2011, Vue xStream 9.5, and Adobe Photoshop CS3.
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Course Syllabus
Introduction and Project Overview- 1m 26s
—Introduction and Project Overview 1m 26sCreating a Matte Painting in 3ds Max and Vue xStream- 2h 0m
—Looking at the Concept Art and First Drawings 5m 26s
—Generating Plants Using Vue xStream 8m 27s
—Using Vue xStream's Ecosystem to Paint Plant Proxies 7m 25s
—Creating an Atmosphere in Vue xStream 7m 7s
—Exporting from 3ds Max to Vue xStream 5m 39s
—Importing Our Objects from 3ds Max to Vue xStream 11m 40s
—Working with Vue xStream Files in 3ds Max 6m 18s
—Overview of the Matte Painting Scene in 3ds Max 4m 28s
—Camera Synchronization from 3ds Max to Vue xStream: Part 1 8m 17s
—Camera Synchronization from 3ds Max to Vue xStream: Part 2 5m 14s
—Building the Grass Material 8m 20s
—Looking at the Ecosystem in Vue xStream 10m 2s
—Setting up an Efficient Render Without Flickering 13m 14s
—Rendering the Matte Painting with Vue xStream 9m 34s
—Final Compositing of the Matte Painting in Photoshop 9m 24s