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Enhancing Environment Concepts with 3D Paint-overs in SketchUp and Photoshop

Course Summary

Welcome to this tutorial on creating a post destruction game environment concept using Google SketchUp and Photoshop. Software required: Sketchup, Photoshop CC 2014.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 22s

    —Introduction and Project Overview 1m 22s
    Enhancing Environment Concepts with 3D Paint-overs in SketchUp and Photoshop
    - 2h 21m

    —Composition Thumbnails for Our Concept 9m 22s
    —Modeling a Building in SketchUp 8m 36s
    —Continuing to Model a Building in SketchUp 11m 51s
    —Adjusting Lighting and Exporting a 2D Graphic in SketchUp 8m 54s
    —Blocking in Color for Our Concept 9m 9s
    —Continuing to Block in Base Colors 8m 56s
    —Roughing in Pieces of Imagery 8m 6s
    —Continuing to Rough in Image Elements 8m 42s
    —Beginning Rubble Paint-over 8m 29s
    —Rubble Paint-over Continued 6m 50s
    —Painting Building Damage 8m 50s
    —Continuing to Paint Building Damage 7m 50s
    —Foliage Paint-over 7m 27s
    —Continuing to Paint Foliage in Our Environment 8m 45s
    —Continuing to Paint in Foliage 10m 0s
    —Adjusting the Atmosphere and Mood 9m 58s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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