Known in the past for being an incredible tool for organic modeling and sculpting, ZBrush actually also contains an array of tools geared toward hard-surface modeling with more and more features added in each new update. This ZBrush tutorial goes over many of those tools and features using a simple project based approach. We'll talk about methods for doing simple hard-surface modeling like extrusions and defining edge hardness. We'll also cover mesh replacement to combine different meshes and use DynaMesh to create more complex, seamless, hard-surfaces very quickly. In addition, we'll talk about the Panel Loops feature and how it can be used to create raised or lowered panels, or extracted geometry with thickness. In the end you'll have a good overview of some of the many options in ZBrush for working on your own hard-surface projects. Software required: ZBrush 4R5.