Fiber Techniques in ZBrush

Pluralsight
Course Summary
In this series of ZBrush tutorials, we'll be talking about the some of the ways you can use the new FiberMesh feature to create foliage, fur, or even human hair. Software required: ZBrush 4R2b.
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Course Description
In this series of ZBrush tutorials, we'll be talking about the some of the ways you can use the new FiberMesh feature to create foliage, fur, or even human hair. ZBrush has always been a great tool for concepting characters and models and creating highly detailed sculpts. The materials, lighting, and rendering capabilities have also been continually enhanced and we can now get some great final images right out of ZBrush. One important thing that was still difficult to achieve in ZBrush was hair or fur. Many of the characters you create will require some kind of hair or fur to really be finished. FiberMesh, added in ZBrush 4R2b is a great solution. In this course, we'll look at the basics of working with FiberMesh as well as a number of different scenarios in which it could be used. We'll talk about creating grass and trees, fur, and different varieties of hair, and we'll go over many of the available grooming brushes. There's no substitute for getting in there and playing with it yourself, but at the end of this tutorial, you'll have a much better idea of what you can do and how to go about getting the results you need for your custom creation. Software required: ZBrush 4R2b.
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Course Syllabus
Introduction and Project Overview- 1m 11s
—Introduction and Project Overview 1m 11sFiber Techniques in ZBrush- 1h 37m
—Working with FiberMesh 10m 8s
—Creating Grass 9m 29s
—Creating Short Human Hair 17m 10s
—Creating Facial Hair 10m 53s
—Adding Body Hair 7m 32s
—Working with Longer Hair 12m 10s
—Creating Animal Fur 14m 12s
—Creating Trees 9m 0s
—Creating Fibers Using Morph Targets 7m 9s